Monday, December 04, 2000

Name: Texture set: e6
Author: Yves Allaire aka evil lair (original author of the diffuse textures) and just Suicizer (made al files named "_n", "_s" or "_z" after the original texture)
Email: yves@evillair.net (and supersauer@live.nl for contacting suicizer)
URL: http://evillair.net

[Description]
Quake 3: Arena texture set in a sci-fi industrial space station
theme. Of course also for Cube Engine!

[Usage]
The shader files are seperated so you can easily edit them and
copy/paste them into your own shader file for release of your maps.

[Thanks]
Maj (http://maj.gamedesign.net/) for helping me with the .shader
files. You the man! :)
(This file isn't included in this zip, just because Cube Engine 2 isnt using such thing)

Bal (http://www.planetquake.com/bal) for the help on how quake3
specific textures are used, since I cannot test them in a map editor.
(Maybe when they make a Mac Q3 editor!! ;)
Everyone who had kind words to say about my other texture sets and
the folks at the Quake3World.com Level Editing Forum.
Everyone who has used/will use our textures in their maps. This is why
We make them. :)

[Stuff]
Sorry for the lack of CTF textures, I (Yves Allaire) just didn't have enought time
to make a decent set of them. And the ones I did make didn't turn out
too good. :\ Maybe next time.

If you use any of the textures please email us with the url to some
screenshots if possible. We really would like to see what uses mappers
have made of them.

[Copyright/Permissions]
-You may not edit, modify or copy any textures within this archive unless given permission to do so by the authors.  
-You may convert these textures to other game formats but only with the authors permission (Yves Allaire and Suicizer).
-You may not use these textures as base for your own.

-You may use these texture in your maps/mods/tcs as long as you give us credit.
-You may rename the textures.


QUAKE, QUAKE II and QUAKE3:ARENA are registered trademarks of id
Software, Inc.
